← All projects
Spatial creation · WebXR

Matrix Loading Operator

Voice-driven creation and persistent worlds for desktop, VR and room-aware AR.

Watch on YouTube ↗

Project 1 · September 2026

Describe a world, then step inside it.

Matrix Loading Operator connects voice and text requests to a persistent Three.js/WebXR world. A connected PC runs the AI and authoring tools; Quest Browser renders the scene in VR or over the physical room.

The submitted demo shows a request for an orb, direct interaction, procedural columns and a pedestal, and a custom Blender-authored rocket. The edit shortens waiting time. Content can be reused from a catalog, generated procedurally, or authored in Blender, then registered and placed in the same world.

The spatial foundation for School of the Ancients.

The technical focus is maintaining a coherent world across creation, interaction and persistence. Typed actions, scene revisions and returned execution results help distinguish a requested change from an object actually loaded into the scene.

Later Professor work builds a learning conversation on this foundation. The Project 1 documents below preserve what was submitted in September; the repository and release links track subsequent development.

Matrix objects and Operator controls over the physical room
Quest 3 footage from the Project 1 submission.

Project 1 materials.