Matrix Loading Operator
Voice-driven creation and persistent worlds for desktop, VR and room-aware AR.
Describe a world, then step inside it.
Matrix Loading Operator connects voice and text requests to a persistent Three.js/WebXR world. A connected PC runs the AI and authoring tools; Quest Browser renders the scene in VR or over the physical room.
The submitted demo shows a request for an orb, direct interaction, procedural columns and a pedestal, and a custom Blender-authored rocket. The edit shortens waiting time. Content can be reused from a catalog, generated procedurally, or authored in Blender, then registered and placed in the same world.
The spatial foundation for School of the Ancients.
The technical focus is maintaining a coherent world across creation, interaction and persistence. Typed actions, scene revisions and returned execution results help distinguish a requested change from an object actually loaded into the scene.
Later Professor work builds a learning conversation on this foundation. The Project 1 documents below preserve what was submitted in September; the repository and release links track subsequent development.
