Spatial creation · wearable AI

AI tools for worlds you can step into.

I’m Matt, a computer science student at CU Boulder. My latest project is Matrix: describe what you want to create, build it with AI, then explore the same persistent world in a browser, VR, or AR.

v1.1Matrix release · September 2026
Desktop · VR · ARone Three.js/WebXR world
Voice + creationOperator, Codex, and Blender
Wearable contextManfred prototype
Current work

From spatial worlds to everyday context.

I work across interfaces, model integrations, persistent state, and the hardware behind them. Here’s what I’ve been building.

Marinara · Interactive storytelling

A working path from roleplay to animation.

I implemented a MiniMax H3 / ComfyUI flow that turns roleplay narration into a storyboard, grounds characters with their sheets and personas, grounds locations with World Maps artwork, generates keyframes, and animates the resulting shots.

The tested flow produced a multi-shot clip with synchronized motion and audio. I also contributed World Maps, shared artwork, agent capability APIs, and recovery paths for persistent story state.

TypeScriptReactComfyUIMiniMax H3
Manfred · Wearable AI

Daily audio, live voice, and visual context.

An Android/Flutter companion and Python services for wearable audio, transcription, search, and visual context. Manfred connects Omi audio and E09 smart glasses to a personal knowledge workflow.

Prototype: voice through the glasses works. Experimental photo capture and delivery still need reliability work.

Demerzel · Local AI operations

Knowledge, briefs, and the machines behind the models.

Demerzel combines daily AI briefs, LLM wiki ingestion from conversations, and management of my local AI machines. Fleet tools monitor supported services, start and stop workloads, and prevent jobs from competing for the same GPU.

Hardware includes an AMD Radeon AI PRO R9700, a dual RTX 3060 system, and a single RTX 3060 system.

Engineering focus

Build and test the full loop.

I work across interfaces, model integrations, persistent state, local infrastructure, and automated validation. The interesting problems are often the connections between those layers.

Other work

Learning, automation, and mixed reality.

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AI / VR learning

School of the Ancients

Conversational learning with AI historical mentors across web and VR prototypes.

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Automation

AI Radar

Automated AI news and research collection turned into a concise daily brief.

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Futurism

thetopham.com

The Matrix-inspired side of the portfolio: AI, humanity, and the machine economy.

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Matthew Topham
About

Computer science, AI systems, and creative technology.

I’m based in Boulder and studying computer science at CU Boulder. I like projects where a big idea has to survive contact with real software, real hardware, and real users.

Résumé & experience →